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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:41 pm

Go to the front of the ship and onto the thing sticking off it. Jump to the
platform on the right, then jump around to the platform above you with a chest
on it. Open it for a Tornado-G gummi. Now, for the final chest here. Go to the
platform where the Blue Trinity was. Jump onto the middle pillar thing
platforms and jump around to the other side. Then hop up the platforms on the
right wall (if you're facing the ship) and you'll find a chest with a Cottage
at the top.

Go back to the ship and stock up. Save your game and go to the thing sticking
off the ship's front again. Jump to the platform towards the right again, then
up to the one on the right again. Head along the path towards the exit that's
above the one leading to Chamber 1. It leads to the Throat. Defeat any enemies
that are here and use the Blue Trinity on the ground for a Mythril Shard and
some Munny. Now, just jump your way up the platforms to the top where you are
sucked into the Stomach. One more short scene appears, and you'll have another
boss fight.

______________________
|BOSS: Parasite Cage II
|------------------------------------------------------------------------
| EXP: 1000 |
|
| :SUMMARY:
| A lot rougher this time, but if you can keep the right strategy going
| and you're at a decent level, you can get by this fight.
|
| :STRATEGY:
| Riku isn't here this time, so you're on your own. Avoid falling into
| the acid on the ground. You want to use a similar strategy like last
| time. Summon up Bambi and unleash Fira on the Parasite Cage. This is
| even better if Goofy has the Cheer ability equipped. Make sure you do
| have more MP after Bambi's summon time runs out, as you'll need it for
| curing unless you have a bunch of Potions and such. You can do more
| damage physically this time than the last time, especially when the
| Cage falls over an exposes its weak spot. Keep hacking at it and you
| can defeat this thing pretty easily, as long as you avoid the acid and
| the Cage's crazy swings.
|________________________________________________________________________

For winning, you'll learn a new spell called Stop. You'll see another scene
with Riku and Maleficent, as well as a lifeless Kairi. Then you'll be taken
back to the Agrabah landing screen. Go back to the world map and head to
Traverse Town.

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:41 pm

Traverse Town VI


Head on and stock up on items and such, maybe some Accessories if you feel like
it. You should probably Synthesize some more items too, if you want the best
weapon for Sora in the long run. Right beside the Accessory shop is a door that
leads into a house, which is now Geppetto's House. Talk to him and he'll tell
you that he'll help you with Gummi Ship blueprints from now on. Open the chest
nearby to get a new keychain for a new weapon, the Wishing Star. I'd advise
you equip it now. There's also a Postcard on the shelf nearby. It's the last
one if you'd been collecting them so far, so mail it to get a Power Up. Go on
to the Second District and to the Dalmatians' House. You'll get some gifts,
including a Mythril Shard, a Torn Page, and a Mythril.

Head to the Third District and to Merlin's Study. Talk to Merlin and if you've
gotten all the spells at least at Level 1 (Fire, Blizzard, Thunder, Cure,
Gravity, Aero, Stop) then you will get another keychain, the Spellbinder. It's
not as good as the Wishing Star to me, but oh well. Talk to the Fairy Godmother
also to get the Dumbo summon from the Watergleam you collected in Monstro.

Finally, check up on the book of Pooh.

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:42 pm

100 Acre Wood II


Head to the top left corner and enter the house here. Go around the back of the
house for a quick conversation with Piglet and Pooh. Then head inside the house
and talk to everybody. Look up at the ceiling and Examine the honey pot you
find. Now, Pooh gets stuck trying to get out the hole, and Tigger comes to ruin
Rabbit's crops. You have to save the crops, so just stand where Tigger's shadow
is and he'll bounce off your head. Like I said earlier, that reward later
requires you to get 150 points in this minigame so try to do so. Go back in the
house and just choose to talk to Pooh and you'll see a short scene. Afterwards,
your Torn Page turns into a Mythril Shard.

Head to the bottom right part of the book. It's the tree that's on top of a
hill. Enter it and you'll see a short scene. Just jump into the river and swim
next to Eeyore to pull him out. Afterwards, lock onto Pooh and walk to the top
of the hill where the swing is. and the game starts. You have to press
R1 at the right time send send Pooh flying onto the house of sticks where the
tail of Eeyore's is. Just press R1 every time Owl opens his wings. Eeyore will
get his tail back and you'll go back to the book's top. Also, if you want to
get the required score for the reward later, go back and play again. You need
to get Pooh to go 40 yards. Afterwards, your Torn Page turns into an upgraded
spell of Stop, which is Stopra.

Head out back to Merlin's Study, then use the Save Point to go to the Gummi
Ship. Choose to warp to Agrabah.

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:44 pm

Agrabah
-------
Land in Aladdin's House and drop down the pole to the left. Jump across to the
exit to the Palace Gates but don't go through it. Look for the nearby chest
and high jump to it for a Mythril. Drop down and go through the Palace Gates
door. Look left and jump across to top of the platform and open the chest for
an Aeroga-G gummi. Drop down to the right and open the chest for a Protera
Chain. Now head back to Aladdin's House and use the Save Point to go back to
the world map.

On the map, warp to Olympus Coliseum.


o------------------------------------------------------------------------o
| Olympus Coliseum: Pegasus Cup 03.17 |
o------------------------------------------------------------------------o


The Pegasus Cup is now here, so talk to Phil and enter the whole party into it.

PEGASUS CUP
_____________________________________________
| Seed Number/Name | Enemies
|----------------------|---------------------
| #9: Ghost Bandits | Search Ghost x2
| | Bandit x1
| | Air Soldier x3
|----------------------|----------------------
| #8: Marauders | Bandit x2
| | Barrel Spider x3
| | Shadow x4
|----------------------|----------------------
| #7: Sluggers | Fat Bandit x1
| | Large Body x2
| | Pot Spider x1
| | Barrel Spider x1
|----------------------|----------------------
| #6: Pots & Bolts | Pot Spider x5
| | Yellow Opera x3
| | Green Requiem x2
|----------------------|----------------------
| #5: The Big Combo | Fat Bandit x2
| | Search Ghost x4
|----------------------|----------------------
| #4: Toadstool | Black Fungus x3
|----------------------|----------------------
| #3: Pots & Barrels | Pot Spider x5
| | Barrel Spider x5
|----------------------|----------------------
| #2: Giant Impact | Fat Bandit x3
| | Large Body x2
|----------------------|----------------------
| #1: Leon & Yuffie | Leon
| | Yuffie
|______________________|______________________

___________________
|BOSS: Leon & Yuffie
|------------------------------------------------------------------------
| EXP: 400[L], 300[Y]
|
| :SUMMARY:
| These two aren't on their own but together they are pretty rough. Leon
| has the powerful moves and Yuffie has the speed, with which they are a
| dangerous combination.
|
| :STRATEGY:
| Yuffie is probably the first you should take out. Just rush her and go
| at the attacks. Watch out for Leon while you're attacking her and you
| should do pretty good. Now Leon is like you fought him before, except
| he's a little tougher, has a bit more health, and has a strong special
| attack. His new attack is his Limit Break where his sword turns huge
| and yields massive damage. Just avoid it at all costs. Magic isn't so
| good here, so keep on the physical attacks. Use summons if you really
| need to, like Genie. Keep dodging and attacking to win this fight.
|________________________________________________________________________

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:45 pm

Your reward is the Strike Raid ability for Sora. Now, you can do like the Phil
Cup and choose to beat it with Sora only, then the time limit one. The reward
for Sora's solo win is a Mythril, and for the time limit of 3 minutes, you get
a Defense Up. I'm telling you, the time limit is practically impossible unless
everyone is LVL 100.

Now go back to the world map and warp to Agrabah again. Choose the same world
you did last time, the bottom 5-star one. There is a chance that Monstro will
swallow you again. If this happens, just go to the Save Point on Geppetto's
ship, go to the Gummi Ship from it, and just choose the same world again and
you will continue from there.

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:45 pm

Atlantica


Oh how I despise this world. It is so annoying. Err...I mean, welcome to the
underwater world of Atlantica! In the introductory scene, you'll meet Ariel,
the little mermaid princess. Now, you have to learn the swimming mechanics so
follow the directions by swimming to Flounder. After you learn the swimming
routine, some Heartless will appear so fight them all. Talk to Ariel afterwards
and then save your game by hitting the clam to unveil the Save Point.

Follow the tridents on the wall nearby to the Undersea Valley. Descend straight
down here to a purple clam below. Defeat the Heartless around it and hit it
to find a Mega-Potion. Swim back up and look for a red clam nearby. Defeat the
Heartless here and hit the clam with a Fira spell. How fire can work underwater
gets me, but oh well. Inside the clam is a Mythril Shard. Look for a little
cave alcove nearby to the right and hit the purple clam inside for a Mega-Ether
then go back out to the middle of the area where the water is spouting up.

Look past the big watergusher and you'll see a clam on top of a pillar. Go hit
it for an Elixir, then swim to the clam down past it. It's a little bit lower
down, too. Defeat the Heartless by it and hit it open for a Cottage. Look for
the trident nearby pointing down. Swim down and look for another trident below
the other one and go past it into the Calm Depths. Don't go into the gush of
water just yet. Turn the camera so you can see around the corner. You'll see
the trident pointing right, so when you go into the gush of water, hold right
so you'll go into the little hole on the side.

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:46 pm

Go around the big burst of water and don't get caught in it. Follow the trident
behind it into the Undersea Cave. Defeat the Heartless and swim forward into
the small alcove to find another clam with a Cottage in it. Go back out of the
alcove and follow the tridents up into the Undersea Gorge. Fight the Heartless
that initially appear and then swim down into the little trench in front of
where you entered. To the left is a little small indent where a blue clam is
sitting. Cast Blizzara on it and you'll get a Mythril Shard from it. Turn the
other way and swim out to the purple clam nearby. Fight the Heartless and hit
the clam for a Mega-Ether. Swim past the clam until you reach a spot where a
rock is up against a wall. Move into it and Sora will push it aside to enter
Ariel's Grotto.

Swim forward and open the chest for a Mega-Potion. Up a few levels is another
chest with an Ether inside. Then up one or two more levels is another chest
with a Torn Page inside. Leave the way you came. Outside, head forward and tiny
bit and look right to see a trident pointing into a hole. Ignore the hole and
swim past the trident to an entrance leading to the Undersea Garden. Here is
a clam that you can hit for a Mega-Potion, then exit. Back out in the Gorge,
go into the hole the trident is pointing at to enter Triton's Palace.

Fend off the Heartless, then swim down almost directly below where you entered
but go left a bit to find a clam with a Cottage in it. Turn back around and
look for the three connected pillars by you. Behind them is another clam that
holds a Mega-Ether. Go to the little concrete pathway and immediately after
swimming through the big shell, turn left and go down below the path to find
a clam with an Elixir. Go back onto the path but swim to the opposite side
where a yellow clam is. Use Thunder on it to get a Mythril Shard, then follow
the concrete pathway to the big palace.

A cutscene will play and you'll meet King Triton. He's not such a happy fellow
it seems. He'll also act suspiciously about the world's keyhole. Afterwards,
head back into the throne room. Look for the white clam on the ground and hit
it to find a Save Point. Use it and head back outside to the Palace. Then swim
back to the Undersea Gorge, and then to Ariel's Grotto. A scene will play and
then you should exit back outside.

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:46 pm

Go and swim the opposite way of the tridents and back into the Undersea Cave.
In the cave, just go through the exit to Calm Depths. Here, go into the gush
of water back into the Undersea Valley. Out here, find the dolphin wandering
around. Defeat any Heartless near it, and then choose to Grab On and ride it to
a new area. In the new area, enter the door to reach the Sunken Ship. Go
forward just a tiny bit and swim directly down. There should be a tiny ship
that's crushed nearby. Go into the hole on it and open the chest for an Elixir.
Go out of the hole and look for another chest by another piece of the ship.
Open it to get a Mythril Shard.

Now go over to the big ship and swim inside it by going to the top and going
down the stairs. Here, swim forward to the chest and a shark pops through the
glass. It goes away, so open the chest for the Crystal Trident. Turn around and
go behind the stairs, then swim down the hole. Hit the clam to get a Mythril.
Go back up the hole and look for a chest in the corner nearby; it contains a
Mythril Shard. Swim over and out the broken window.

___________
|BOSS: Shark|
|------------------------------------------------------------------------
| EXP: 100
|
| :SUMMARY:
| This is an optional battle but I recommend that you fight it anyway.
|
| :STRATEGY:
| Not a particularly hard fight. All you have to do is just swim around
| dodging the Shark's attacks and let loose on it. You can trick him by
| going up against a wall and making him charge at you. Move at the last
| second to make him hit the wall and go unconscious for a second. Just
| attack the Shark's side and you'll win in no time.
|________________________________________________________________________

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:47 pm

You'll get some nice restoration items from the Shark. Swim over behind the
ship and go through the hole to the Undersea Gorge. In here, hit the little
thing on the seafloor. Go up into the watergushing current and you'll knock
off a big chest at the top. You can actually Open the chest, so do so for an
Orichalcum. Now, go back to Ariel's Grotto. Another cutscene will pick up and
it's an exciting one!

Now, go outside and head back to the Palace, then to the throne room. After
the cutscene, swim back to the entrance of Ariel's Grotto but don't go in. Just
swim down the hole you opened earlier to reach the Sunken Ship. Look towards
the left for a piece of a ship up against a wall. Go towards it and lock onto
the thing lodged behind it. Examine it and Sebastian will get it for you, which
results in the big rock with fish on it moving. Go into the Den of Tides. As
you go along the path, take the right fork to reach a room with a Save Point
and a Mega-Ether. Stock up on items on your party and make sure the equipment
is the best. Save your game, go out, and take the left fork.

_____________________________
|BOSS: Ursula & Flotsam/Jetsam
|------------------------------------------------------------------------
| EXP: 1000[U], 150[F/J]
|
| :SUMMARY:
| This isn't as hard a fight as it is annoying. Just remember the little
| patterns of Ursula's magic cauldron.
|
| :STRATEGY:
| To even damage Ursula, you must make her cauldron backfire. She will
| throw potions into it every once and a while to make it change colors.
| When it is red, lock onto it and cast Fira. When it is blue, lock onto
| it and cast Blizzara. And when it is yellow, lock onto it and cast
| Thunder. Whenever her cauldron turns white, that's when you lock onto
| her and let loose with physical attacks. If you run low on MP and you
| also run low on MP-restoration items, attack the two eels to regain
| your MP.
|________________________________________________________________________

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:48 pm

You'll gain a new shared ability, the Mermaid Kick. Now, equip it and swim back
to Calm Depths through the Sunken Ship. Make sure you save also! Now, with
Mermaid Kick equipped, repeated tap CIRCLE while going against the current
that blows, and you'll eventually reach the end where there's an exit on the
right. Go through it and prepare for another fight.

__________________
|BOSS: Giant Ursula
|------------------------------------------------------------------------
| EXP: 1500
|
| :SUMMARY:
| Sadly, I have to say this is way worse than the last fight. This is
| one of the toughest fights in the game, or at least one of the most
| annoying. Try not to get too frustrated with it, though can easily do
| so.
|
| :STRATEGY:
| The lifesaver of this battle is the Aero spell. Use it all the time
| you can as to take less damage. Mainly, all you have to do is swim
| around Ursula's fat head and attack it to bits. But the only problem
| is the annoying attacks. Whenever she opens her mouth and tries to
| suck you in, Mermaid Kick away from here. When she uses the lightning
| spell, just swim everywhere to dodge it. Keep attacking her face and
| you'll pull it off eventually.
|________________________________________________________________________|

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:49 pm

You'll get Ansem's Report 3 after the fight, along with an upgraded Thunder
spell called, you guessed it, Thundara! You'll be back in Ariel's Grotto for a
cutscene where you get the Crabclaw keychain weapon, and Sora seals the keyhole
for the world. Head to the throne room as it has the nearest Save Point, and
go to the Gummi Ship.

On the world map, choose to return to Traverse Town. Once there, stock up on
some items and maybe Synthesize more if you can. Then head to Merlin's Study
and Examine the book.

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:49 pm

100 Acre Wood III


Enter Pooh's house right beside you on the book. Go to his fire and cast Fira
on it to get a Mythril from him. Back on the book's top, go right of here
and go into the new opened area. Talk to Tigger and Roo when you enter.
Basically, you just have to hop along the stumps and follow Tigger in the
minigame here. After that, talk to Tigger again, and Roo after him.

The next minigame you have to knock some nuts they throw at you back at the
pot by jumping and hitting them. Each nut has different numeric values but it
only matters that the score hits 20. Once it does, the pot breaks. For that
reward later on, you're required to break the pot in 30 seconds. After that,
jump into the hollow stump that the pot was on. Open the chest for an AP Up.
Hop out and look for a log nearby. Hit it to get a Mythril.

Next to the log is a stump on the ground. Jump on it to push it down and cause
water nearby to gush up. Jump onto a big stump and then hop onto the small
plank that's at the top of the water. Jump onto the leafy branch on the left
and grab the pink Rare Nut #1. Head over to Owl and give it to him for a
Power Up. Head to the opposite side of the area you got Rare Nut #1 and you
will see a Rare Nut hanging from a branch. Hop over the log to your left and
jump on the stump. It will cause the stump that's underneath the nut to rise
with water, so jump on that and grab Rare Nut #2. Give it to Owl for a Defense
Up. Head over to Tigger and talk to him, then go to the seesaw.

Choose Roo as your partner and you'll go up to a branch with two Rare Nuts.
Grab Rare Nut #3 and give it to Owl for a Mythril Shard. Go choose Roo again
and grab Rare Nut #4. Give it to Owl for an AP Up. Finally, choose Tigger as
your partner and hop along the branches and leafy canopies to get Rare Nut #5.
Give it to Owl for an Orichalcum.

There's just a bit more here. Choose Tigger again and hop around the branches
to a chest with a Mythril Shard in it. The chest is on the ledge in the back
to the left. Choose Tigger yet again and jump onto the canopy at the top of a
tree with a hole in it. Go inside to knock loose a Dispel-G gummi. That's about
it for this area, so head out to the book. The Torn Page you have turns into
a Mythril.
-----+-----
As you already know, head back out to Merlin's Study again too. In here, save
your game and choose to board the Gummi Ship.

On the world map, choose to go to Agrabah. Once there, go to select another
one and choose the 6-star world almost directly above Monstro, if you went the
bottom path and encountered him.

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:50 pm

Halloween Town


This is probably one of the coolest worlds in the game, at least I think so. As
you start, you'll see that you're all dressed up for this world. Anyway, save
if you want and head forward to the Guillotine Square. There are Heartless here
but they just stand around, ignoring you. Run over to the other side to trigger
a cutscene where you meet Jack Skellington, the Halloween King of the Halloween
Town itself.

After it is done, look for the door nearby leading into Dr. Finkelstein's Lab
room. Go in and up the stairs for another scene, where Jack is experimenting on
the Heartless. You can change party members now but I recommend keeping Donald
and Goofy per usual. If you wish to test Jack for a bit you can, since he's a
cool character. Anyway, search the nearby bookshelf to find a Torn Page. Head
outside to discover the Heartless are back to life. Defeat all of them in the
Guillotine Square.

From where you exited the lab, head left and look for a small open gate. Behind
it are some stairs leading to a house. Look under the steps to find a chest.
Open it to find Dalmatians 67-69. Then climb the steps to the house and Pull
the doorbell three times to get an Elixir. Go back down and out the small gate,
then head left. Go around the corner of the broken wall to find an exit to the
Graveyard. New Heartless are here, the Wight Knights. I find them extremely
annoying until you are leveled up. Fight all of the Heartless here and a scene
starts up with Sally. You'll get the Forget-Me-Not so go back to the lab.

You'll need another item so go back to the Graveyard, wipe it clear of enemies,
and Examine the casket in the back of the area. In the new area, talk to the
Mayor. Examine the tombstones in the right order and then go to the big pumpkin
behind you. Inside is a chest with a Jack-in-a-Box, which is the surprise that
you need. Go back to the lab for a scene. Now, head back through the Graveyard
and Examine the casket again. In the big pumpkin area, go around it and look
for another door into Moonlight Hill. Destroy all the Heartless and Examine the
small tombstone near the hill to make it unravel so you can cross it.

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:51 pm

At the bridge, defeat the Heartless and drop under the bridge. Open the chest
for a Dispel-G gummi. Nearby, look for ledges to your left (if you're looking
towards the way you entered) and jump up to a chest on a ledge in the corner.
It contains a Defense Up. On the other side of the bridge is another chest, so
high jump to that and open it for Dalmatians 40-42. After that, go across the
bridge and through the gate to Oogie's Manor.

On the bridge here, don't fall off. Just go across it and look for a chest at
the end by the door. It holds an Ether. Examine the door to open it. Inside,
defeat the Heartless and use the Red Trinity to reveal a chest. Open it for a
Mythril Shard, and open the smaller chest for an Ether. Turn around and lock
onto the metal platform thing. Cast Fira on it and let it go up. When it comes
back down hop on it, then ride it to the top and hop off. Follow the wooden
path all the way to the top where some stairs are.

Hop up them and you'll see a split. Head left and defeat the Heartless but be
very careful as to not fall off. Hop onto the top of the thing with the jagged
mouth and then jump to the cage with the chest. Open it for a Mega-Ether. Go
back to the split and head right. At the very top of the path are some steps
and another small path, followed by a door leading to an Evil Playroom. Enter
it to encounter the three evil kids you keep seeing.

___________________________
|BOSS: Lock, Shock, & Barrel
|------------------------------------------------------------------------
| EXP: See below.
|
| :SUMMARY:
| These kids aren't that rough to beat, so don't worry about it so much.
| If you lose here then seriously rethink heading on and go back to do
| some leveling up.
|
| :STRATEGY:
| Now, there is a weird way that EXP is spread through this fight. It
| changes depending on who you beat first, second, and last. I'm not too
| sure on how it depends, but from what I've heard, you'll get the most
| EXP if you defeat Barrel last. I'm not sure how much it matters though
| because you don't get a super lot of EXP from this battle. Just target
| one of them and attack them to death, then move on to the next one.
|________________________________________________________________________

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:51 pm

After the fight, look for a lever nearby and use it. If you go back out to the
cages, the other one will be lowered so you can jump to it for a Dispel-G
gummi. Anyway, back into the Evil Playroom, stock up everyone's items. Equip
the best stuff and save your game. Then go back outside and jump down to the
lower walkway. Go down it and you'll find a green door towards the bottom.
Go inside it.

__________________
|BOSS: Oogie Boogie|
|------------------------------------------------------------------------
| EXP: 2500
|
| :SUMMARY:
| Here's a pretty weird fight. Oogie Boogie is a cool boss though. If
| you're at a decent level and you know how to avoid some of his special
| "attacks" then you'll do okay.
|
| :STRATEGY:
| You're on a giant roulette wheel. Depending on what Oogie's roll gets
| is what you have to face. Just run from most of the stuff and jump and
| so on to avoid damage. Spots on the wheel will light up, so run to the
| lit up spot and you'll be caged it on that spot. You'll also be raised
| up to Oogie's level so let loose on the physical attacks. Eventually
| he will knock you back down and you just need to repeat the whole
| process over and over until you win.
|________________________________________________________________________

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:52 pm

For reward you get Ansem's Report 7 and a Holy Circlet. Sadly, Oogie doesn't
give up. After another scene, you'll be outside where Oogie Boogie has grown
into the mansion.

___________________
|BOSS: Oogie Mansion|
|------------------------------------------------------------------------
| EXP: 2500
|
| :SUMMARY:
| This is just a weird fight, but it's nowhere near as bad as the last
| one. Just run around and find the weak spots. It's almost like a game
| of searching for items or something.
|
| :STRATEGY:
| There's not much to worry about here. Just watch out for Heartless
| that appear and watch out for fireballs flying around. That's about
| the only things that can harm you besides getting hit by Oogie's lamp
| if you're up that high. There's 7 weak spots. Two are near the bottom,
| and there's a whole lot towards the top.
|________________________________________________________________________

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:53 pm

After the fight, you watch a scene of Sora sealing the keyhole. Your Gravity
magic will upgrade to Gravira and talking to Jack nets you Pumpkinhead, the
new keychain weapon. Now, if you want another Dispel-G, you can go back to
Oogie's Mansion and look in the hole there. There's an awful lot of Dispel-Gs
in this game though.

Anyway, go back to a Save Point and back to the Gummi Ship. Choose to go back
to Traverse Town.
-----+-----
Head to the shops and choose to stock up on some items. I recommend that you
head to the Synthesis shop again, too. Synthesize some more items and whatnot.
When you're ready, head to Merlin's Study again and go into the book of Pooh
for the final time.

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:53 pm

100 Acre Wood IV


This is the last time you'll be in the book, as you just collected the last
page from Halloween Town. Head to the lower left area into somewhat a marshy
area. Talk to Pooh and you'll have to help him find his friends.

Lock onto Pooh and go to the nearest bush and Examine it. You'll find Eeyore.
Head over to the other side with Pooh and talk to Rabbit when he runs out of
a hole. Then go over to the blue flowers and Pooh will float up. Then you jump
into the air gush from the well. On the log, talk to Tigger. Then go back up
and jump over to the ledge and talk to Owl who's flying about. Now, lead Pooh
back up to the top. Then target the webs inside the log and cast Fira on them.
Lead Pooh through the log and then to some more flowers nearby. Talk to Piglet
in the hole in the tree. Finally, you'll be back at the beginning so look for
the tree root sticking down behind the bush. Target Roo and jump up and hit the
root to knock him off. Talk to him and you'll take him to the bush.

The special reward requires you to find everybody in 5 minutes. Here are all
the requirements in a list:

- 100+ points on Hunny Hunt
- 150+ points on Bouncing Game
- 40+ yards on Swing Game
- Break Pot in less than 30 seconds
- Find all friends in 5 minutes

Anyway, after finding everyone, you'll see a somewhat long ending scene for the
100 Acre Wood, and your last Torn Page turns into an Orichalcum. If you want
that reward, talk to Owl at Pooh's house after meeting those requirements. The
reward is the Cheer ability for Sora, which is a pretty good ability.

Sora will seal the keyhole for 100 Acre Wood, or the book's keyhole, and that
will be the last you see of Winnie the Pooh and his friends.
-----+-----
Back in Traverse Town, go to a Save Point and head to the world map. Warp to
either Halloween Town or Atlantica, then fly to the 7-star world.

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:54 pm

Neverland


This is probably the shortest world in the game. As the world's beginning, you
meet Riku yet again. This time, he's against you yet again. After some bit of
conversation, you'll be dropped into the brig. You'll meet Peter Pan afterwards
and man I have to say I never knew how much of a punk he is. Out of all the
party members in the game so far, he is the most annoying.

Anyway, save your game and go out the door. There's new Heartless, simply
named Pirates. Also, you'll occasionally run into a Shadow version of Sora, but
it's not too bad. Head forward and up the ladder. Go through the door on the
right and then drop down through the hole in the room. In this area, you can
fight quite a bit of Heartless for some nice EXP, then go up the ladder at
the other side. A few scenes will start up and you'll learn a tiny more bit of
information.

After it's done, go open the chest in the corner for a Dispel-G. Head back to
the other side and jump up the hole in the ceiling net thing on the right. Pull
yourself into the room you just saw and use the green Trinity to lower a ladder
down. Don't go up it yet. Save your game first, then go up it.

_______________
|BOSS: Anti-Sora|
|------------------------------------------------------------------------
| EXP: 2000
|
| :SUMMARY:
| This is the Shadow version of Sora that's been bothering you. Before
| you couldn't defeat it, as it just kept coming back. This time it's a
| real battle where you can destroy it.
|
| :STRATEGY:
| A pretty annoying battle if you're not strong enough. Just lock onto
| the shadow and pound it with physical attacks. You should also stick
| with using Aero to protect yourself. When the shadow splits into three
| forms, cast Thundara to easily reveal the right one and continue to
| wail on it. After a while you can pummel the shadow down.
|________________________________________________________________________

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:55 pm

You'll get a Raven's Claw for winning. Look at the chest nearby and open it to
find Dalmatians 88-90. Also, look around for a door on the floor. Open it and
drop down to find a Protega Chain in a chest. Exit through the door and go
through the one across the hall. Climb back up to the Cabin and go through the
door to the deck. You'll watch a cutscene and your Cure magic will be upgraded
to Cura. Also, you can fly now, very easily I might add.

There's a bunch of Heartless out here, not to mention two new types, the
Battleships and the Air Pirates. Clear them out and another cutscene starts,
ending with a boss battle.

__________________
|BOSS: Captain Hook|
|------------------------------------------------------------------------
| EXP: 3400
|
| :SUMMARY:
| Not that hard of a battle, especially with the ability to fly.
|
| :STRATEGY:
| Mainly, just fly around and hit Hook. If you want, cast Fira on him
| to make him run around on fire, but don't touch him while he's doing
| this. There's Heartless around but don't worry about them. Focus on
| beating Hook.
|________________________________________________________________________

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:55 pm

You'll get Ansem's Report 9 and a new ability, Ars Arcanum for Sora. Another
scene starts up and you'll end up at a giant clock tower. Run around the corner
and you'll find a green chest in a corner area. Open it to find Dalmatians
43-45. Talk to Wendy and she'll tell you one of the clock faces is wrong. Fly
up to the wrong one and hit it until it is right. This reveals the keyhole
and a cutscene begins where Sora seals it.

You'll gain the Tinkerbell summon, the Fairy Harp keychain, and a new Shared
Ability of Glide, which lets you "fly" through the air in worlds other than
Neverland. You also get the last Navi-G Piece that you need to give to Cid back
in Traverse Town. Fly up to the Save Point and use it to go to the world map.
Choose Neverland again and land in the ship's Hold.

Go out the door and clear out the Heartless in the room. Fly up to the ceiling
and you should see a chest. Open it for Dalmatians 82-84. There's one on the
other side with a Shell-G. If you go out to the deck, there's also a chest in
the crow's nest containing a Dispel-G. After you're done, go back to the Save
Point and return to the world map.

On the map, choose to warp back to Traverse Town.

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:56 pm

Traverse Town VII


Start off with the usual routine of buying items and Synthesizing stuff. Go
behind the Accessory shop and talk to Cid to start up a scene. After the scene,
Cid will have that Navi-G installed and he'll give you a Transform-G. With that
done, head to the Dalmatians' House in the Second District and you'll get a
Megalixir. Then go to the cave where Merlin's Study is, but don't go inside
the study. Go around the back and use Glide to reach a chest on a very small
platform across the water. It contains Dalmatians 1-3. Now, use the Save
Point in Merlin's Study to go the world map.

On the map, head to Wonderland.

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:56 pm

Wonderland
-----------
Land in the Castle and go into the Lotus Forest. There's a chest on a lilypad
above the fake pond to the left. Use Glide to get to it from the lilypad on the
right of where you enter. Open it for an Orichalcum. Head to the Tea Party
Garden through the nearby door and open the chest by where you enter for
Dalmatians 19-21. Another chest by you has a Mythril, and you can Glide to a
chest with an Aeroga-G. Head back to the map via a Save Point.

Sail to Agrabah now.

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:57 pm

Agrabah
-------
Dock at Aladdin's House and head off to the Palace Gates. High jump to the
tallest area here and Glide across to a chest with Dalmatians 46-48. Go back to
a Save Point and to the map, but choose Agrabah again. Land in the Dark
Chamber. Go up the steps to the Entrance and locate a chest on a pillar. Glide
to it and open it for Dalmatians 49-51. Go back to the world map again.

Now choose to go to Halloween Town.

~~~~~~~~~~~~~~

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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Wed Jul 08, 2009 7:57 pm

Halloween Town
--------------
Go into Guillotine Square and look for two large pumpkins up on a wall. Head
around the corner to the right of the pumpkins and look for an area to jump
into the wall. Jump into it and turn around. To the right there's a ledge
sticking out, so jump out and Glide right to the ledge. Pull yourself up and
jump into the little room thing covered by spikes. Open the chest for a Power
Up. Turn around and look to the right a bit and you'll see another small room
covered by spikes. Glide into it to find two chests. One has Dalmatians 70-72
and the other an Elixir. Jump down to the ground and go to the Graveyard.

Head through here and go to Moonlight Hill. Towards the right of where you
enter you can see another one of those doors that if you Examine it the door
opens. Do so to find a plethora of items: Dalmatians 64-66, a Thunder-G gummi,
an Esuna-G gummi, and a Dispel-G gummi. Go to the nearest Save Point and head
back to the world map.

On the map, warp to Olympus Coliseum.

~~~~~~~~~~~~~~

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