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 Kingdom Hearts Walkthrough (Ps2)

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Nymphatina
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Kingdom Hearts Walkthrough (Ps2) - Page 5 Empty
PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 5 EmptyWed Jul 08, 2009 7:49 pm

You'll get Ansem's Report 3 after the fight, along with an upgraded Thunder
spell called, you guessed it, Thundara! You'll be back in Ariel's Grotto for a
cutscene where you get the Crabclaw keychain weapon, and Sora seals the keyhole
for the world. Head to the throne room as it has the nearest Save Point, and
go to the Gummi Ship.

On the world map, choose to return to Traverse Town. Once there, stock up on
some items and maybe Synthesize more if you can. Then head to Merlin's Study
and Examine the book.
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 5 EmptyWed Jul 08, 2009 7:49 pm

100 Acre Wood III


Enter Pooh's house right beside you on the book. Go to his fire and cast Fira
on it to get a Mythril from him. Back on the book's top, go right of here
and go into the new opened area. Talk to Tigger and Roo when you enter.
Basically, you just have to hop along the stumps and follow Tigger in the
minigame here. After that, talk to Tigger again, and Roo after him.

The next minigame you have to knock some nuts they throw at you back at the
pot by jumping and hitting them. Each nut has different numeric values but it
only matters that the score hits 20. Once it does, the pot breaks. For that
reward later on, you're required to break the pot in 30 seconds. After that,
jump into the hollow stump that the pot was on. Open the chest for an AP Up.
Hop out and look for a log nearby. Hit it to get a Mythril.

Next to the log is a stump on the ground. Jump on it to push it down and cause
water nearby to gush up. Jump onto a big stump and then hop onto the small
plank that's at the top of the water. Jump onto the leafy branch on the left
and grab the pink Rare Nut #1. Head over to Owl and give it to him for a
Power Up. Head to the opposite side of the area you got Rare Nut #1 and you
will see a Rare Nut hanging from a branch. Hop over the log to your left and
jump on the stump. It will cause the stump that's underneath the nut to rise
with water, so jump on that and grab Rare Nut #2. Give it to Owl for a Defense
Up. Head over to Tigger and talk to him, then go to the seesaw.

Choose Roo as your partner and you'll go up to a branch with two Rare Nuts.
Grab Rare Nut #3 and give it to Owl for a Mythril Shard. Go choose Roo again
and grab Rare Nut #4. Give it to Owl for an AP Up. Finally, choose Tigger as
your partner and hop along the branches and leafy canopies to get Rare Nut #5.
Give it to Owl for an Orichalcum.

There's just a bit more here. Choose Tigger again and hop around the branches
to a chest with a Mythril Shard in it. The chest is on the ledge in the back
to the left. Choose Tigger yet again and jump onto the canopy at the top of a
tree with a hole in it. Go inside to knock loose a Dispel-G gummi. That's about
it for this area, so head out to the book. The Torn Page you have turns into
a Mythril.
-----+-----
As you already know, head back out to Merlin's Study again too. In here, save
your game and choose to board the Gummi Ship.

On the world map, choose to go to Agrabah. Once there, go to select another
one and choose the 6-star world almost directly above Monstro, if you went the
bottom path and encountered him.
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 5 EmptyWed Jul 08, 2009 7:50 pm

Halloween Town


This is probably one of the coolest worlds in the game, at least I think so. As
you start, you'll see that you're all dressed up for this world. Anyway, save
if you want and head forward to the Guillotine Square. There are Heartless here
but they just stand around, ignoring you. Run over to the other side to trigger
a cutscene where you meet Jack Skellington, the Halloween King of the Halloween
Town itself.

After it is done, look for the door nearby leading into Dr. Finkelstein's Lab
room. Go in and up the stairs for another scene, where Jack is experimenting on
the Heartless. You can change party members now but I recommend keeping Donald
and Goofy per usual. If you wish to test Jack for a bit you can, since he's a
cool character. Anyway, search the nearby bookshelf to find a Torn Page. Head
outside to discover the Heartless are back to life. Defeat all of them in the
Guillotine Square.

From where you exited the lab, head left and look for a small open gate. Behind
it are some stairs leading to a house. Look under the steps to find a chest.
Open it to find Dalmatians 67-69. Then climb the steps to the house and Pull
the doorbell three times to get an Elixir. Go back down and out the small gate,
then head left. Go around the corner of the broken wall to find an exit to the
Graveyard. New Heartless are here, the Wight Knights. I find them extremely
annoying until you are leveled up. Fight all of the Heartless here and a scene
starts up with Sally. You'll get the Forget-Me-Not so go back to the lab.

You'll need another item so go back to the Graveyard, wipe it clear of enemies,
and Examine the casket in the back of the area. In the new area, talk to the
Mayor. Examine the tombstones in the right order and then go to the big pumpkin
behind you. Inside is a chest with a Jack-in-a-Box, which is the surprise that
you need. Go back to the lab for a scene. Now, head back through the Graveyard
and Examine the casket again. In the big pumpkin area, go around it and look
for another door into Moonlight Hill. Destroy all the Heartless and Examine the
small tombstone near the hill to make it unravel so you can cross it.
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 5 EmptyWed Jul 08, 2009 7:51 pm

At the bridge, defeat the Heartless and drop under the bridge. Open the chest
for a Dispel-G gummi. Nearby, look for ledges to your left (if you're looking
towards the way you entered) and jump up to a chest on a ledge in the corner.
It contains a Defense Up. On the other side of the bridge is another chest, so
high jump to that and open it for Dalmatians 40-42. After that, go across the
bridge and through the gate to Oogie's Manor.

On the bridge here, don't fall off. Just go across it and look for a chest at
the end by the door. It holds an Ether. Examine the door to open it. Inside,
defeat the Heartless and use the Red Trinity to reveal a chest. Open it for a
Mythril Shard, and open the smaller chest for an Ether. Turn around and lock
onto the metal platform thing. Cast Fira on it and let it go up. When it comes
back down hop on it, then ride it to the top and hop off. Follow the wooden
path all the way to the top where some stairs are.

Hop up them and you'll see a split. Head left and defeat the Heartless but be
very careful as to not fall off. Hop onto the top of the thing with the jagged
mouth and then jump to the cage with the chest. Open it for a Mega-Ether. Go
back to the split and head right. At the very top of the path are some steps
and another small path, followed by a door leading to an Evil Playroom. Enter
it to encounter the three evil kids you keep seeing.

___________________________
|BOSS: Lock, Shock, & Barrel
|------------------------------------------------------------------------
| EXP: See below.
|
| :SUMMARY:
| These kids aren't that rough to beat, so don't worry about it so much.
| If you lose here then seriously rethink heading on and go back to do
| some leveling up.
|
| :STRATEGY:
| Now, there is a weird way that EXP is spread through this fight. It
| changes depending on who you beat first, second, and last. I'm not too
| sure on how it depends, but from what I've heard, you'll get the most
| EXP if you defeat Barrel last. I'm not sure how much it matters though
| because you don't get a super lot of EXP from this battle. Just target
| one of them and attack them to death, then move on to the next one.
|________________________________________________________________________
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 5 EmptyWed Jul 08, 2009 7:51 pm

After the fight, look for a lever nearby and use it. If you go back out to the
cages, the other one will be lowered so you can jump to it for a Dispel-G
gummi. Anyway, back into the Evil Playroom, stock up everyone's items. Equip
the best stuff and save your game. Then go back outside and jump down to the
lower walkway. Go down it and you'll find a green door towards the bottom.
Go inside it.

__________________
|BOSS: Oogie Boogie|
|------------------------------------------------------------------------
| EXP: 2500
|
| :SUMMARY:
| Here's a pretty weird fight. Oogie Boogie is a cool boss though. If
| you're at a decent level and you know how to avoid some of his special
| "attacks" then you'll do okay.
|
| :STRATEGY:
| You're on a giant roulette wheel. Depending on what Oogie's roll gets
| is what you have to face. Just run from most of the stuff and jump and
| so on to avoid damage. Spots on the wheel will light up, so run to the
| lit up spot and you'll be caged it on that spot. You'll also be raised
| up to Oogie's level so let loose on the physical attacks. Eventually
| he will knock you back down and you just need to repeat the whole
| process over and over until you win.
|________________________________________________________________________
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 5 EmptyWed Jul 08, 2009 7:52 pm

For reward you get Ansem's Report 7 and a Holy Circlet. Sadly, Oogie doesn't
give up. After another scene, you'll be outside where Oogie Boogie has grown
into the mansion.

___________________
|BOSS: Oogie Mansion|
|------------------------------------------------------------------------
| EXP: 2500
|
| :SUMMARY:
| This is just a weird fight, but it's nowhere near as bad as the last
| one. Just run around and find the weak spots. It's almost like a game
| of searching for items or something.
|
| :STRATEGY:
| There's not much to worry about here. Just watch out for Heartless
| that appear and watch out for fireballs flying around. That's about
| the only things that can harm you besides getting hit by Oogie's lamp
| if you're up that high. There's 7 weak spots. Two are near the bottom,
| and there's a whole lot towards the top.
|________________________________________________________________________
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 5 EmptyWed Jul 08, 2009 7:53 pm

After the fight, you watch a scene of Sora sealing the keyhole. Your Gravity
magic will upgrade to Gravira and talking to Jack nets you Pumpkinhead, the
new keychain weapon. Now, if you want another Dispel-G, you can go back to
Oogie's Mansion and look in the hole there. There's an awful lot of Dispel-Gs
in this game though.

Anyway, go back to a Save Point and back to the Gummi Ship. Choose to go back
to Traverse Town.
-----+-----
Head to the shops and choose to stock up on some items. I recommend that you
head to the Synthesis shop again, too. Synthesize some more items and whatnot.
When you're ready, head to Merlin's Study again and go into the book of Pooh
for the final time.
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 5 EmptyWed Jul 08, 2009 7:53 pm

100 Acre Wood IV


This is the last time you'll be in the book, as you just collected the last
page from Halloween Town. Head to the lower left area into somewhat a marshy
area. Talk to Pooh and you'll have to help him find his friends.

Lock onto Pooh and go to the nearest bush and Examine it. You'll find Eeyore.
Head over to the other side with Pooh and talk to Rabbit when he runs out of
a hole. Then go over to the blue flowers and Pooh will float up. Then you jump
into the air gush from the well. On the log, talk to Tigger. Then go back up
and jump over to the ledge and talk to Owl who's flying about. Now, lead Pooh
back up to the top. Then target the webs inside the log and cast Fira on them.
Lead Pooh through the log and then to some more flowers nearby. Talk to Piglet
in the hole in the tree. Finally, you'll be back at the beginning so look for
the tree root sticking down behind the bush. Target Roo and jump up and hit the
root to knock him off. Talk to him and you'll take him to the bush.

The special reward requires you to find everybody in 5 minutes. Here are all
the requirements in a list:

- 100+ points on Hunny Hunt
- 150+ points on Bouncing Game
- 40+ yards on Swing Game
- Break Pot in less than 30 seconds
- Find all friends in 5 minutes

Anyway, after finding everyone, you'll see a somewhat long ending scene for the
100 Acre Wood, and your last Torn Page turns into an Orichalcum. If you want
that reward, talk to Owl at Pooh's house after meeting those requirements. The
reward is the Cheer ability for Sora, which is a pretty good ability.

Sora will seal the keyhole for 100 Acre Wood, or the book's keyhole, and that
will be the last you see of Winnie the Pooh and his friends.
-----+-----
Back in Traverse Town, go to a Save Point and head to the world map. Warp to
either Halloween Town or Atlantica, then fly to the 7-star world.
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 5 EmptyWed Jul 08, 2009 7:54 pm

Neverland


This is probably the shortest world in the game. As the world's beginning, you
meet Riku yet again. This time, he's against you yet again. After some bit of
conversation, you'll be dropped into the brig. You'll meet Peter Pan afterwards
and man I have to say I never knew how much of a punk he is. Out of all the
party members in the game so far, he is the most annoying.

Anyway, save your game and go out the door. There's new Heartless, simply
named Pirates. Also, you'll occasionally run into a Shadow version of Sora, but
it's not too bad. Head forward and up the ladder. Go through the door on the
right and then drop down through the hole in the room. In this area, you can
fight quite a bit of Heartless for some nice EXP, then go up the ladder at
the other side. A few scenes will start up and you'll learn a tiny more bit of
information.

After it's done, go open the chest in the corner for a Dispel-G. Head back to
the other side and jump up the hole in the ceiling net thing on the right. Pull
yourself into the room you just saw and use the green Trinity to lower a ladder
down. Don't go up it yet. Save your game first, then go up it.

_______________
|BOSS: Anti-Sora|
|------------------------------------------------------------------------
| EXP: 2000
|
| :SUMMARY:
| This is the Shadow version of Sora that's been bothering you. Before
| you couldn't defeat it, as it just kept coming back. This time it's a
| real battle where you can destroy it.
|
| :STRATEGY:
| A pretty annoying battle if you're not strong enough. Just lock onto
| the shadow and pound it with physical attacks. You should also stick
| with using Aero to protect yourself. When the shadow splits into three
| forms, cast Thundara to easily reveal the right one and continue to
| wail on it. After a while you can pummel the shadow down.
|________________________________________________________________________
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 5 EmptyWed Jul 08, 2009 7:55 pm

You'll get a Raven's Claw for winning. Look at the chest nearby and open it to
find Dalmatians 88-90. Also, look around for a door on the floor. Open it and
drop down to find a Protega Chain in a chest. Exit through the door and go
through the one across the hall. Climb back up to the Cabin and go through the
door to the deck. You'll watch a cutscene and your Cure magic will be upgraded
to Cura. Also, you can fly now, very easily I might add.

There's a bunch of Heartless out here, not to mention two new types, the
Battleships and the Air Pirates. Clear them out and another cutscene starts,
ending with a boss battle.

__________________
|BOSS: Captain Hook|
|------------------------------------------------------------------------
| EXP: 3400
|
| :SUMMARY:
| Not that hard of a battle, especially with the ability to fly.
|
| :STRATEGY:
| Mainly, just fly around and hit Hook. If you want, cast Fira on him
| to make him run around on fire, but don't touch him while he's doing
| this. There's Heartless around but don't worry about them. Focus on
| beating Hook.
|________________________________________________________________________
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 5 EmptyWed Jul 08, 2009 7:55 pm

You'll get Ansem's Report 9 and a new ability, Ars Arcanum for Sora. Another
scene starts up and you'll end up at a giant clock tower. Run around the corner
and you'll find a green chest in a corner area. Open it to find Dalmatians
43-45. Talk to Wendy and she'll tell you one of the clock faces is wrong. Fly
up to the wrong one and hit it until it is right. This reveals the keyhole
and a cutscene begins where Sora seals it.

You'll gain the Tinkerbell summon, the Fairy Harp keychain, and a new Shared
Ability of Glide, which lets you "fly" through the air in worlds other than
Neverland. You also get the last Navi-G Piece that you need to give to Cid back
in Traverse Town. Fly up to the Save Point and use it to go to the world map.
Choose Neverland again and land in the ship's Hold.

Go out the door and clear out the Heartless in the room. Fly up to the ceiling
and you should see a chest. Open it for Dalmatians 82-84. There's one on the
other side with a Shell-G. If you go out to the deck, there's also a chest in
the crow's nest containing a Dispel-G. After you're done, go back to the Save
Point and return to the world map.

On the map, choose to warp back to Traverse Town.
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 5 EmptyWed Jul 08, 2009 7:56 pm

Traverse Town VII


Start off with the usual routine of buying items and Synthesizing stuff. Go
behind the Accessory shop and talk to Cid to start up a scene. After the scene,
Cid will have that Navi-G installed and he'll give you a Transform-G. With that
done, head to the Dalmatians' House in the Second District and you'll get a
Megalixir. Then go to the cave where Merlin's Study is, but don't go inside
the study. Go around the back and use Glide to reach a chest on a very small
platform across the water. It contains Dalmatians 1-3. Now, use the Save
Point in Merlin's Study to go the world map.

On the map, head to Wonderland.
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 5 EmptyWed Jul 08, 2009 7:56 pm

Wonderland
-----------
Land in the Castle and go into the Lotus Forest. There's a chest on a lilypad
above the fake pond to the left. Use Glide to get to it from the lilypad on the
right of where you enter. Open it for an Orichalcum. Head to the Tea Party
Garden through the nearby door and open the chest by where you enter for
Dalmatians 19-21. Another chest by you has a Mythril, and you can Glide to a
chest with an Aeroga-G. Head back to the map via a Save Point.

Sail to Agrabah now.
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 5 EmptyWed Jul 08, 2009 7:57 pm

Agrabah
-------
Dock at Aladdin's House and head off to the Palace Gates. High jump to the
tallest area here and Glide across to a chest with Dalmatians 46-48. Go back to
a Save Point and to the map, but choose Agrabah again. Land in the Dark
Chamber. Go up the steps to the Entrance and locate a chest on a pillar. Glide
to it and open it for Dalmatians 49-51. Go back to the world map again.

Now choose to go to Halloween Town.
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 5 EmptyWed Jul 08, 2009 7:57 pm

Halloween Town
--------------
Go into Guillotine Square and look for two large pumpkins up on a wall. Head
around the corner to the right of the pumpkins and look for an area to jump
into the wall. Jump into it and turn around. To the right there's a ledge
sticking out, so jump out and Glide right to the ledge. Pull yourself up and
jump into the little room thing covered by spikes. Open the chest for a Power
Up. Turn around and look to the right a bit and you'll see another small room
covered by spikes. Glide into it to find two chests. One has Dalmatians 70-72
and the other an Elixir. Jump down to the ground and go to the Graveyard.

Head through here and go to Moonlight Hill. Towards the right of where you
enter you can see another one of those doors that if you Examine it the door
opens. Do so to find a plethora of items: Dalmatians 64-66, a Thunder-G gummi,
an Esuna-G gummi, and a Dispel-G gummi. Go to the nearest Save Point and head
back to the world map.

On the map, warp to Olympus Coliseum.
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