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Nymphatina
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Kingdom Hearts Walkthrough (Ps2) - Page 6 Empty
PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 6 EmptyWed Jul 08, 2009 7:59 pm

Olympus Coliseum: Hercules Cup


There's another cup for you to win here.

HERCULES CUP
______________________________________________
| Seed Number/Name | Enemies
|-----------------------|----------------------
| #9: Dusk Vanguard | Gargoyle x5
| | Shadow x3
|-----------------------|----------------------
| #8: Minions of Horror | Wight Knight x4
| | Air Pirate x1
| | Barrel Spider x2
|-----------------------|----------------------
| #7: Buccaneers | Battleship x1
| | Pirate x4
|-----------------------|----------------------
| #6: Stray Phantom | Gargoyle x4
| | Wight Knight x3
|-----------------------|----------------------
| #5: Mad Truffle | Rare Truffle x1
|-----------------------|----------------------
| #4: Cloud | Cloud
|-----------------------|----------------------
| #3: Dark Squadron | Wight Knight x1
| | Gargoyle x2
| | Pirate x2
| | Air Pirate x2
|-----------------------|----------------------
| #2: Flying Pirates | Battleship x2
| | Pirate x2
| | Air Pirate x1
|-----------------------|----------------------
| #1: Hercules | Hercules
|_______________________|______________________

___________
|BOSS: Cloud
|------------------------------------------------------------------------
| EXP: 500
|
| :SUMMARY:
| Not much different than the original time, with the exception of his
| move where he flies around.
|
| :STRATEGY:
| You should be at a high enough level to take him on, especially since
| he hasn't changed much. Just watch around for when he flies. If he
| hits you in that mode it is gonna hurt.
|________________________________________________________________________
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Kingdom Hearts Walkthrough (Ps2) - Page 6 Empty
PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 6 EmptyWed Jul 08, 2009 8:00 pm

For winning this fight, you'll get the Metal Chocobo keychain.

______________
|BOSS: Hercules
|------------------------------------------------------------------------
| EXP: 700
|
| :SUMMARY:
| This fight is somewhat of a pushover. If you get hit of course, you
| will do bad. But Herc isn't that bad of a final boss in this cup.
|
| :STRATEGY:
| Personally, I think Hercules is easier than Cloud. His attack power is
| a lot higher, yes. But if you can dodge the attacks and you get the
| pattern down, you can beat him easily. Mainly, while Hercules has gold
| light around him, he's invincible. Wait until he goes "Hey, give up
| yet?" and that's when you Pick Up a barrel and Throw it at him. The
| light fades away and he is vulnerable for a short time, so unleash a
| couple physical combos. When he is spinning around with the sword, it
| is best to just Glide away and you'll stay in the air long to enough
| to avoid it, I think. After he's taken some damage though, he'll start
| charging around the battle ground. Gliding is once again a good way to
| stay away, but you may have to use it twice as his charges usually
| last away. Just keep chucking barrels and laying on the smackdown to
| take down this hero.
|________________________________________________________________________

After you win, you'll get Herc's Shield which is a great weapon for Goofy. A
cutscene will take place and you'll obtain the Olympia keychain and you'll
learn the Yellow Trinity. Also, if you go back and do the Hercules Cup in solo,
you can get an Orichalcum. Doing the time trial nets you a Power Up.

Speaking of the Yellow Trinity, use the one that's right beside you. You'll
push the big block out of the way and reveal the keyhole for the world. Sora
will lock it and you'll be on your way. Head to the world map.

On it, choose to go to Neverland.
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 6 EmptyWed Jul 08, 2009 8:01 pm

Neverland
---------
Once here, land in the Hold. Go through the door and climb the ladder in the
room. Clear the Heartless out and use the Yellow Trinity here. In the room,
defeat all the Heartless. Open the four chests up. You'll get a Dispel-G gummi,
an Orichalcum, and Dalmatians 85-87. You'll even find a spell upgrade for Aero,
which makes it Aerora. Go back to the Save Point and to the world map.

On it, choose to head to Agrabah.

-------
Agrabah
-------
Dock in the Dark Chamber. Go up into the Hall and fight all the Heartless. Look
for the Yellow Trinity by a giant head. If you've already used the High Jump
to reach the chests, then the head's probably no use. If you didn't though,
then you can reach them now. Go back to the world map again.

On the map, select Traverse Town.

-------------
Traverse Town
-------------
Stock up on items and whatnot, and Synthesize more goods. Head to the Second
District and to the Dalmatians' House. Pick up the Orichalcum and Ultima-G
prizes and leave. Go to the cave of Merlin's Study but don't go inside the
Study. Again, go around and use the Yellow Trinity on the boxes to reach a
chest with a Power Up.

Now, do any side things you still need to do in the game. Whatever you feel you
must do. When you're ready head to the Gummi Ship.

On the world map, warp to Neverland. Once there, choose the 10-star world near
it that is unexplored.
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 6 EmptyWed Jul 08, 2009 8:02 pm

Hollow Bastion


Welcome to Hollow Bastion. Quite an inviting place it seems, and really cool
to say the least. As you begin, save your game and drop down. Go forward past
the rocks and look for a chest. Open it for Dalmatians 91-93. Jump back onto
the platform you were on and then jump up on each platform to go up. You can
go into the bubble further up and you'll be able to reach a Dispel-G gummi
under water. Anyway, keep jumping until a cutscene starts.

Riku will end up taking away your Keyblade somehow and you're stuck with the
Wooden Sword from Destiny Islands. And to make matters worse, Donald and Goofy
leave you as they have to follow the Keyblade. Luckily, you at least have
Beast with you. Anyway, turn around a you'll see chests on three platforms.
Glide to each of them for a Megalixir, a Blizzaga Ring, and a Dispel-G. Go back
up to where the scene started and hop onto the moving platform.

When you reach the castle, turn right and head through the gate. Examine the
red crystal here and then the blue one to go down a level. Now if you haven't
already run into the new Heartless, then you definitely will here. There are
four new types: Defenders, big beasts with shields; Wyverns, dragon creatures;
Darkballs, just what they are named - dark balls; and Wizards, floating little
wizards obviously.

Anyway, down here let Beast eliminate the enemies right now. Hop up to the
bubble that's higher in the air. Over here, jump on the block and then to the
chest for a Mythril. Hop to the ledge on the left for a Tornado-G in the chest.
Jump around the corner to the right and grab another Tornado-G. Head back to
where the block you jumped on was but Release the ice crystal thing sticking
out of the ledge where the first Tornado-G was. Jump down to the block and
push it to the other side. Hop on it and onto the small platform and up again
to the ledge. Release the ice crystal thing here and jump across the platforms
that came from the wall.

Leap onto the platform ahead and go left through the exit into the Waterway.
Target the little gate thing here and use Call to have Beast break it. Open the
chest for an Esuna-G. Go back out to the ice area and hop down to where you
first jumped into the bubble. Jump into the other bubble now. In here, go to
the chest and open it for a Firaga Ring. Save your game at the Save Point, then
use Call on the gate beside you for Beast to break it.

Head left and go into the bubble. In the new area, turn left immediately and
Call Beast to break the cracked wall. Go inside and let Beast clear out the
room. Then open the two chests both for Float-G gummis. Go back out and take a
left out here. Right around the corner is a blue button on the wall. Release
this one, then go to the next button and Release that. Jump over to the right
and Release this button, then go Release the button that was revealed on the
ground. Jump into the bubble; in the new area, hit the blue button to show an
elevator. Fight the Heartless, or rather let Beast do so, and hit the next
and final button.

Do ALL the switches you just did in reverse, and head back to the very front
of the castle where you took the right and hit the shining crystal things. Save
along the way and when you're at the front, head to the big double doors. A
cutscene rolls when you get inside and something big happens.

Riku will try to literally destroy Sora but someone, who previously had just
switched to the other side, saves him. After that, you'll get your Keyblade
back and you begin a boss fight.

__________
|BOSS: Riku|
|------------------------------------------------------------------------
| EXP: 2000
|
| :SUMMARY:
| Riku is a dirty friend consumed by darkness. It appears he now wants
| to kill you. I guess when push comes to shove, or more in this matter,
| push comes to murder, you'll need to act back. Riku doesn't seem like
| himself anymore. In general, this fight isn't that hard, but the fact
| that you're fighting Riku is pretty weird.
|
| :STRATEGY:
| If you won against Riku at the beginning of the game, you'll probably
| have not much trouble with this. He's pretty similar except he has a
| few new techniques. Just lay down physical attacks and summon Tinker
| Bell for HP restoration.
|________________________________________________________________________
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 6 EmptyWed Jul 08, 2009 8:02 pm

You'll be able to use the White Trinity marks after the battle. Head up the
stairs and go into the small hall straight ahead. Look in the little alcoves
to the right and find a pillar to jump up to. Jump on it and then onto the next
one to find a chest with a Power Up. Hop down and go back to the top of the
stairs. Go to the left door (from coming up the stairs) into the Library.
Immediately when you enter, go around the left corner and pick up the red book,
the Khama Vol.8. Use it on the empty spot in the bookshelf ahead where the red
books are. After the shelf moves, go past where it was and look to the left.

There's a little crevice inside of a pillar. Choose to Turn it and you'll find
a chest with an Elixir. Go up the stairs and head to the next crevice thing.
Keep Turning it until you uncover another chest, with a Mythril inside. There's
yet one more of these nearby so Turn it until you get a Mega-Potion. From where
you get the Mega-Potion, head right a bit and look around to see a chest on top
of a bookshelf. Glide to it and open it for a Dispel-G. Now look on top of the
bookshelf nearby that's up against the wall. Another one of the crevices that
you can Turn is there, so Turn it until you get an AP Up from the chest.

Drop down and head back up the stairs. Look for a table on the other side of
the bookshelf to your right. By the table is a Save Point, so use it to save
your game. Look on the table and pick up the orange Theon Vol.6 off it. Then go
to the Green Trinity and use it to drop down a book. It is a yellowish-orange
book called Azal Vol.3. Pick it up and turn around, then head over towards the
shelf that has orange books with a green one stuck in it. Pull out the green
one called Mava Vol.6 and stick the Theon Vol.6 into it. Behind the shelf, push
the red button to unlock the door. You should ignore the door now and head over
to the Save Point and look to see a space down below by it enclosed by three
bookshelves. Jump down into the space.

Down here, look for the shelf with green books. Pull out the blue one called
Salegg Vol.6 and then put Mava Vol.6 into the spot towards the right side of
the shelf. Turn around and look at the shelf with blue books and place Salegg
Vol.6 in it to move the shelf away. Head back towards where you entered the
library and you'll see a shelf with yellow books. Stick in the Azal Vol.3 and
you'll move the shelf. Now head through the path you made back through where
you just were and head back around towards the building. On this side of the
shelf you just moved, picked up the other yellowish book called Nahara Vol.5.

Go back upstairs and go to the yellow books in the shelf nearest the table. By
moving this shelf you'll uncover another one with purple books and a green one
stuck in it. Pull out Mava Vol.3 and jump back down to where the green books
were. Put Mava Vol.3 in the spot towards the left of the shelf. Behind it, pick
up the purple book Hafet Vol.4 off the table, then go back up to the shelf with
the purple books and place it in. Save your game at the Save Point and go out
the exit that's behind the bookcase.

In this area, look up in the air to find a small platform with a chest on it.
Lock onto it and cast Gravira to bring it down and open the chest for a gummi
Tornado-G. Use the blue crystal thing and you'll go on a platform ride for a
while. After it's done, look for another floating platform in the small space
you arrive at. Gravira it down and open the chest for an Ultima-G. Use the
blue crystal again and return to the library. Use the Save Point again if you
wish. Then head over to the door you unlocked with the red switch.

Out here, your job is to collect Emblem Pieces. To the right are two pots on
both sides of a statue thing. Break them both and you'll see the first Emblem
Piece drop out into the water below. Don't jump down yet. Look for two candles
nearby on both sides of a lion face thing. Light them both with Fira, then go
around the upper level lighting the rest. There's 8 candles in all. After it is
done you'll see another Emblem Piece on the platform in the middle. Don't go
to it yet either. To the left of where you entered is a little small gravestone
looking thing that you can lock onto. It has a lightning symbol on it, so you
obviously must use Thundara on it. This cause the small platform things on the
sides of the big platform in the middle to drop.

Now, go back to the door you entered from and turn towards the middle platform.
To the right, go around and you'll find a Red Trinity by a horse statue thing.
Use the Trinity to knock the statue down below and it breaks revealing another
Emblem Piece. Don't get that yet either. The final thing to do is to the right
of where the Trinity was (if you're facing the big platform) you'll find one
more statue thing. You can Examine it and it tells you to move it. Push it to
the left (if you're facing the statue thing) and it'll go onto a switch, which
shows a chest down below appearing.

You must collect the pieces now. First, Glide to the big middle platform for
Emblem #1. Drop down below and get Emblem #2 from where the statue broke. Jump
into the water in between the stairs for Emblem #3. Then go up the stairs and
head to the side on the right, opposite of the library door, to find the chest
with Emblem #4. You should probably go to the Save Point in the library again
and restore your MP by standing on it. Save your progress and go out the door
by it again, the one you unlocked with the switch.

Back on the upper level, just jump down again. Go up the steps and straight
into the small hall with the door that has the Heartless symbol on it. Examine
it four times to place the Emblem Pieces on it for a cutscene. When it
finishes, Heartless appear behind you. You can fight them for some good EXP,
then head through the door you opened to the Lift Stop. Go to the red crystal
and change it, then use the blue crystal. Up here, cast Gravira on another
floating chest and open it for an Orichalcum. Go back down, then use the other
blue crystal that used to the be the red crystal to change it back. Use the
blue crystal again to ride the platform down. Go through the exit.
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 6 EmptyWed Jul 08, 2009 8:03 pm

Turn the corner and you'll fight some Heartless. Afterwards, you'll see two
platforms you can take. First go right and you'll arrive at a red crystal. You
can get MP balls and a Mythril by examining it. Go back and take the other one.
In here, use the Blue Trinity for a Cottage, a Mega-Potion, and a Mega-Ether.
Hop back onto the platform to go back up, and then back to the Lift Stop where
you started. Back in there, go back up the platform to the first blue crystal.

Go left and out the exit to the Castle Gates area. Head around the corner and
fight some Heartless. Don't fall off though. After you beat them, Examine the
red crystal. Use the platform that comes to jump across to a chest. Gravira it
down and open it for Dalmatians 94-96. Jump onto the moving platform that you
activated and go to the other end. Glide to both the chests here for a Holy-G
gummi and an Orichalcum. Glide back to where you started the red crystal and
use the other crystal to ride a platform up.

In this area, go to the red crystal and Examine it. You'll have to fight some
Heartless all the while you're on this big moving platform. After the fight,
Examine the red crystal to make the platform move again. When you arrive at the
other side, run forward towards the chest. Open it for a Dispel-G gummi and use
the Blue Trinity right by you to get a Megalixir and two Cottages. Check your
Journal on the Trinity List. You should have completed every one except the
White Trinity marks, if you've been following the guide.
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 6 EmptyWed Jul 08, 2009 8:03 pm

Anyway, move on to the left and down the stairs. Go through the exit to the
Lift Stop. Use the blue crystal here to go up, and out the exit to the Great
Crest. Head left and open the chest for an Orichalcum, then go to the other
side and use the blue crystal. Up here, head left and fight the Heartless. Look
for a floating chest right near you and Gravira it down to get a Thundaga Ring
from it. Head around the corner and you'll find a red crystal. Use it and turn
back around and go through the exit that was in front of you when you came up
here.

Head through the next door to enter the High Tower. Defeat the Heartless here
and find the floating chest. Use Gravira to bring it down and open it for the
Dalmatians 97-99. Use the red crystal nearby to lower the other platform, then
hop up them both to a yellow crystal. Fight any Heartless that appear and use
the yellow crystal to raise the other platform, then hop up them. Go around the
corner to find a chest with a Megalixir in it. Then head to the red crystal
nearby and fight the Heartless. When they're gone, use the red crystal. Head
back to where the yellow crystal was and head around the corner to find an exit
into the Lift Stop. Go through it and then into the Castle Chapel through the
next exit. A cutscene will start up and you'll have a boss fight.

________________
|BOSS: Maleficent
|------------------------------------------------------------------------
| EXP: 6000
|
| :SUMMARY:
| Well, it was probably not hard to guess you'd be fighting Maleficent
| in this world. There's not much to say about the fight other than it's
| a tough one, somewhat. If you know what to do it is not, and that's
| what this guide is for, to help you out! So you should do well.
|
| :STRATEGY:
| Target the platform that Maleficent is on, and like the floating ones
| with chests, Gravira it down. Target her and jump onto the platform to
| unleash some good physical attack goodness on her. She can summon some
| Heartless occasionally but don't worry about them too much. The main
| thing to worry about is when she says something like "Meteor fury!" as
| it is a sign to run out of the way. A lot of meteors will shower in,
| so dodge them. Pretty much all you need to do is just keep attacking
| her and run from the meteors.
|________________________________________________________________________
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 6 EmptyWed Jul 08, 2009 8:05 pm

For winning, Donald will learn the Cheer ability and you'll get Ansem's Report
5. Stock up everyone with items and save your game at the Save Point. Head into
the next area.

_______________________
|BOSS: Dragon Maleficent|
|------------------------------------------------------------------------
| EXP: 6000
|
| :SUMMARY:
| This is a rather tough fight. The first fight with her is nothing if
| compared to this. Just follow the strategy closely.
|
| :STRATEGY:
| Using Aerora will help some of the damage in this battle. The best you
| can do is to run around the Dragon and get on the back. Attacking the
| head from here is generally safe except for when the Dragon Maleficent
| tries to knock you off. If you have Ars Arcanum and it is equipped, it
| could prove very useful for doing some damage if you get a good number
| of hits in with it. If you have a very high Strength, you can end this
| faster with long combos and air hits. Just keep on pounding the head
| and heal whenever you get down to half your HP left, as certain hits
| can knock off the rest in one move.
|________________________________________________________________________

For beating the Dragon, you'll get Fireglow, which is another summon gem. Head
through the dark hole back to the Chapel and save your game. Restock your party
members yet again and then head through the new opening. Fight the Heartless
here and head through the exit. In here, go forward until a cutscene starts.
You'll end up discovering that Kairi's heart is inside of Sora, and that the
being that's taken over Riku is Ansem. Remember the Ansem Reports? This is the
same Ansem. A fight will now begin.

__________
|BOSS: Riku|
|------------------------------------------------------------------------
| EXP: 8500
|
| :SUMMARY:
| Another super hard fight after another. You'll probably find this a
| bit ridiculous by now. Try your best to bring him down, and follow the
| strategy.
|
| :STRATEGY:
| Sora is all alone in this fight, so it's definitely a rough one. You
| must keep Aerora cast on Sora at all times, unless you want even more
| damage taken. Try to unleash all your most powerful combos on Riku, or
| should I say Ansem. Anyway, if you have the Guard ability equipped, it
| is a good way to deflect Riku's attacks. After a while of taking hits,
| Riku will power up into a stronger mode. It is recommended you finish
| him really quickly with strong combos and maybe Ars Arcanum if you do
| have it. That can really end the fight quick. Just Glide and use Dodge
| Roll to avoid some of his attacks, and don't let off attacking him.
|________________________________________________________________________
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 6 EmptyWed Jul 08, 2009 8:05 pm

Sora will learn a new ability, Ragnarok, and you'll watch some nice little
cutscenes. When they end, you'll be in some place different, in body and mind
literally. Head out the exit, then just keep falling off ledges back to the
very beginning with the Entrance Hall. Some more cutscenes will begin and you
will learn quite a bit. When they are finished, you'll be going to Traverse
Town.
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 6 EmptyWed Jul 08, 2009 8:06 pm

Traverse Town



An important thing for you to know is that now every world has a bigger Battle
LVL and everything from here on out is a lot harder. All the Heartless you have
encountered in the game are now upgraded and harder than they were before, but
on the upside, they wield more EXP. Also, in worlds like Traverse Town where
you never would see say, a Darkball for example, you will see them there now.
Defenders and all those sorts are in Traverse, along with other worlds. So now,
basically all the worlds have mixed and matched Heartless, along with stronger
versions of their original ones.

A cutscene will start your return. Afterwards, you can talk to everyone. Exit
out of the house and go talk to Cid in the First District. You'll need a new
Navi-G to reach Hollow Bastion again. Head to the Secret Waterway and use the
White Trinity in there for an Orichalcum. Talk to Kairi and head over to the
starry drawing on the wall for a small cutscene, and you'll get the Navi-G.
Talk to Kairi once more for a new keychain, the Oathkeeper.

Now head to the Dalmatians' House and reap your reward. You'll get a Ribbon,
which is a nice Accessory. If you've been following along, you need one more
set of Dalmatians for the final reward. Go to Merlin's Study now and talk to
the Fairy Godmother to get a new summon, Mushu, from the Fireglow. If you have
gotten all the other summons, you'll get a new weapon for Donald, the Lord
Fortune. I'd advise you equip it now. Head back to the First District and talk
to Cid again. He'll install the Navi-G.

Finally, stock up on items once more. Synthesize what you can and go to the
world map. We're gonna go do something before returning to Hollow Bastion. Do
you remember the White Trinity? We're looking for those.
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 6 EmptyWed Jul 08, 2009 8:06 pm

White Trinity Hunt
------------------
Now, we're going to some old worlds and unleashing the White Trinity marks. The
list below will tell you the world, the landing point, and the White Trinity
location.

Wonderland
~~~~~~~~~~
Land in the Castle and enter the Lotus Forest. Go to the back and jump up some
mushrooms to the branch with the seed on it. Look for the nearby exit into the
Bizarre Room where you're on one of the walls. Head to the picture that we
revealed towards the beginning of the game by lighting the two lamps beside it,
and Examine it to enter a small area. We previously collected the goodies here
but there's a White Trinity, so use it to get the Lady Luck keychain.

Olympus Coliseum
~~~~~~~~~~~~~~~~
The White Trinity is in the middle of the area, so use it to get Violetta, a
weapon for Donald.

Deep Jungle
~~~~~~~~~~~
Land at the campsite. Head back to the area where you fought Clayton (the path
to the right when you're coming out of the tent) and head to the cave where you
sealed the keyhole. The White Trinity is in front of the keyhole, and you'll
get an Orichalcum from it.

Agrabah
~~~~~~~
Land in the Dark Chamber. Head back to the Entrance and use the White Trinity
(it's right near where you enter the cave) for a Comet-G gummi.

Monstro
~~~~~~~
Go into Chamber 1, and jump up the ledge to the left and enter Chamber 2. In
here, high jump to the ledge in front of you and go through the exit to Chamber
5, then follow through to Chamber 6. Go to the top ledge and drop down to the
White Trinity. Use it for a Thundaga-G gummi.

Atlantica
~~~~~~~~~
Land in Triton's Throne and head outside. Fight any Heartless and go inside
that big shell to find the White Trinity. Use it for an Orichalcum.

Halloween Town
~~~~~~~~~~~~~~
Head to Moonlight Hill through the Graveyard. The White Trinity here gives you
another Comet-G gummi.

Neverland
~~~~~~~~~
Land in the Hold of the pirate ship. Work your way up to the deck where you
fought Captain Hook and find the White Trinity. Use it for a Meteor-G gummi.


Now you have found all of the White Trinity marks except for one. I'd advise
you head back to Traverse Town and stock up again if you need to do so. Also,
you should probably level up a bit. Two good spots are the Gizmo Shop in the
Second District and the open area in the Third District. A good level to stop
at unless you feel like going for a long while is somewhere around 50 or more.

When you're ready, go back to the world map. On it, head to the warp hole right
underneath Traverse Town.
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Kingdom Hearts Walkthrough (Ps2) - Page 6 Empty
PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 6 EmptyWed Jul 08, 2009 8:07 pm

Hollow Bastion II


To start, go up into you reach a White Trinity, the last one to be exact. Use
it to get a Firaga-G gummi. There's also a new water bubble that you can use
to reach a Defense Up. Anyway, hop up to the moving platform and head inside
the castle. Go into the Library and talk to Belle for the Divine Rose keychain.
I'd advise equipping it. Also, remember the exit that was behind the bookcase
that leads to the Lift Stop? You can go through it and find a Thundaga-G by
going through a new opened area.

After that, head all the way back to the Castle Chapel where you had to fight
Maleficent for the first time. Talk with the Princesses of Heart here and save
your game. Head through to the Grand Hall and clear out the whole area of
Heartless. From where you entered, go forward and to the right to find a chest
by the steps. Open it for a Firaga-G. Look for a ledge nearby and jump onto
it and follow it around to a ledge above where you first went up the steps.
There's a chest here with Oblivion, another keychain for Sora in it. Then
go to where the big darkness heart is and face it. Look left and open the chest
on a ledge to get Dalmatians 61-63. This is the last of the Dalmatians if you
have been following the guide. Anyway, ready up and jump into the heart of
darkness.

______________
|BOSS: Behemoth
|------------------------------------------------------------------------
| EXP: 16000
|
| :SUMMARY:
| Boy, this thing is a doozy. If you're at a good level and have some of
| your stats high up, you'll do pretty good though. Also, you probably
| will gain a level or two thanks to the high EXP you get from it.
|
| :STRATEGY:
| Basically, you just need to jump up onto the Behemoth's back and hit
| the horn on its head. If the horn starts shining, prepare to dodge a
| bit of attacks. If you have Ars Arcanum, that helps a whole lot here,
| and maybe even Ragnarok. For a final battle in this area though, the
| Behemoth isn't totally hard.
|________________________________________________________________________|

For winning, you'll get a great Accessory, an Omega Arts. Also, you'll have
your Fira magic upgraded to Firaga. Go back down to the Library and talk
to Aerith a couple times. The first time she will give you Ansem's Reports 2,
4, 6, and 10. After two more times, she will upgrade your Cura magic to Curaga
which is definitely handy. Now, head to a Save Point and go back to Traverse
Town.

-------------
Traverse Town
-------------
Head to the Dalmatians' House and you will get two rewards. First, your Aerora
magic is upgraded to Aeroga. And the other is that you will get the complete
Gummi Piece collection. Now, head back to the shops and stock up on whatever.

When you feel you're ready, go back to the world map. Head to the world that is
below Hollow Bastion. I advise you not to do the Hades Cup yet.
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 6 EmptyWed Jul 08, 2009 8:08 pm

End of the World


When you arrive, save your game. Walk forward for the short introduction of the
End of the World, and you'll be on your way. Run forward to the chest nearby.
You'll see (or not see) that there are invisible walls blocking your path so
you have to go to each chest along the way. Before reaching the first chest,
a ball of darkness falls on you and transports you to another area. You'll have
to fight some Heartless, of which there are two new types in this area: there
are Invisibles, the devil looking Heartless with swords, and Angel Stars, the
weird yellow glass star Heartless that are annoying.

Anyway, clear the Heartless and open the chest for a Power Up. Move to the next
one towards the right and open it to fight more Heartless, then you'll get a
Defense Up. Head left to the next chest and open it. You'll get a Megalixir
without fighting. I really advise using anything like Power Ups and Defense Ups
on Sora, not the other two. Now, move to the next chest which is red. If you
open it, you will fight a Behemoth again, but it is even easier this time. You
will probably pick up an Orichalcum from the spoils of the Behemoth, and you
will get an Omega Arts afterwards. I'd also advise you equip the Omega Arts on
someone, preferably Sora. It helps a lot, especially if he already has one on.
Go to the next chest, but you'll have to fight before reaching it. You'll meet
the Angel Stars now, as you already met the Invisibles. At the next chest, open
it for an Angel Bangle. There's one more chest really close by, so open it for
another Megalixir and you don't fight anything.

Now, head to the chest one the right side nearest you. Open it to fight more
Heartless and you'll get another Defense Up. Go to the red chest next and open
it to get an Accessory that's pretty cool, called Three Stars. Run over to the
chest to your left, but skip it first and go further to the chest behind it.
Open it for a battle and a reward of a Dark Ring. Go back to the chest further
ahead and open it for another fight. You'll get a Power Up from it too. Since
we got everything here, run towards the big vortex and the rocks. When you get
towards the end of the area, you need to fight another Behemoth. They should be
a piece of cake by now.

In this area, there's a big platform off in the distance with some rocks off of
it and a chest sitting on it. High jump and Glide to it if you want to get the
Haste2-G gummi from the chest. There's not much in this area but if you just
carefully Glide around, you can locate some more gummis: an Ultima-G after you
fight some enemies, an Esuna-G, a Haste-G, and a Thundaga-G. I didn't care that
much about gummis at this point, especially since I had the whole collection
from the Dalmatians. When you're ready to continue, drop to the bottom of the
area and head to the Save Point by some glowing light. Use it and jump into the
glowing light.

You'll enter a small enclosed platform. Go to the light blue ball and you'll be
transported to another platform with a light pillar. Enter the pillar and you
will be in the Third District of Traverse Town. Fight the simple Heartless here
and open the chest for a Brave Warrior. Then exit through the door. Back on the
platform, go to the next blue ball. You'll need to be doing this process of
going into the light pillars, fighting Heartless, opening the chest, and then
leaving by whichever exit there is, until you reach the end. Here is a list of
the places you're transported via the pillars and their rewards:

Wonderland: Ifrit's Horn - right where you begin
Olympus Coliseum: Inferno Band - behind right statue
Deep Jungle: White Fang - on small platform
Agrabah: Ray of Light - at the top of the Castle Gates area
Atlantica: AP Up - opposite side of where you start on ground
Halloween Town: Holy Circlet - opposite of where you start on top of steps
Neverland: Raven's Claw - go up ladder, beat Heartless; it is in other room.
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 6 EmptyWed Jul 08, 2009 8:08 pm

The last area is the 100 Acre Wood, where there's no enemies. The chest holds
a Megalixir and there's a Save Point, so use it and stock up the party. Leave
and head through the next blue ball. Enter the fire pillar to find yourself
in a Hollow Bastion like area. Fight the Heartless in the hallway and go into
the newly opened room. Open the chest for a Megalixir and then Examine the
mechanical thing to see a poem-like writing:

"Ones born of the heart and
darkness, devoid of hearts,
ravage all worlds and
bring desolation.

Seize all hearts and
consummate the great heart.
All hearts to be one,
one heart to encompass all.

Realize the destiny:
the realm of Kingdom Hearts.
The great darkness sealed
within the great heart.

Progeny of darkness, come
back to the eternal darkness.

For the heart of light
shall unseal the path.

Seven hearts, one Keyhole,
one key to the door.

The door of darkness,
tied by two keys.

The door of darkness to
seal the light.

None shall pass but shadows,
returning to the darkness.

Ones born of the heart
and darkness, hunger
for every heart until
the dark door opens."

After it finishes, more Heartless attack so fight them and head back out into
the hall. Go through the warp hole you came through, and back on the platform,
drop down the hole that replaced the fire pillar.
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PostSubject: Re: Kingdom Hearts Walkthrough (Ps2)   Kingdom Hearts Walkthrough (Ps2) - Page 6 EmptyWed Jul 08, 2009 8:09 pm

|BOSS: Chernabog
|------------------------------------------------------------------------
| EXP: 15000
|
| :SUMMARY:
| If you know how to dodge the attacks of this boss, it is simple. There
| is not much else to say about it.
|
| :STRATEGY:
| The main thing you want to do is stay behind his head and unleash a
| fury of attacks. It is very helpful that you can fly around in this
| battle. Your magic probably won't be very helpful so just let the old
| normal physical attacks rule this guy. His fire attacks are pretty bad
| but you can dodge it if you fly fast enough.
|________________________________________________________________________

For winning, you will get a new ability, Superglide. It is like Glide, but you
press SQUARE instead of CIRCLE and you will fly faster and farther. Now, drop
down into the volcano that Chernabog was on. You'll want to continue down to
the bottom of the volcano and go through the hole on the ground. Go through the
next hole in the next room, and the room after that, then jump through the exit
in the final room.

You'll wind up in a weird room with a big Heartless symbol. There's a Behemoth,
so destroy it to break away part of the symbol. Fight the rest of the enemies
until the symbol is gone and go through the door that appears. Open the chest
to the right for a Megalixir and save your game. This is the Final Rest, the
last area before the game's ending parts.

I really recommend that you don't go through the door yet. One thing you should
do is finish off every side quest now, including getting the Ultimate Weapons
for all three characters. From this point on, we'll be doing the rest of the
optional stuff I think will really help you. If you don't want to do it, even
though I think it will help, you can skip the next couple sections until you
reach the final section entitled "End of the World II." Now, use the Save Point
to return to the Gummi Ship and head to Traverse Town.
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